I tried to google some games about examples of 16 bit games, 32 bit, and 64, and 128 bit games but I didn't always get the information that I was looking for lol. I just played the games that I enjoyed and never really cared about what bit graphics the games were but now that I'm actually making my own sprites this information is important. I know it sounds like a stupid question but I've never really looked into the differences. I believe that to be the case as well because I wouldn't want to make a sprite that looks like 16 bit and then have another sprite that is 32 or 64 bit. I'm trying to learn the fundamentals of the differences between 16 bit, 32 bit, 64 bit, and 128 bit and this guy on youtube was stressing that it's extremely important to know them when making sprites.